Also, I currently work as Head of UX at Cocolab International, a group of interdiciplinary teams, that create multimedia experiencies for museums, exhibitions and retail.
My job there includes being the voice of the ‘concience’ and user advocate. I conceptualice experiences and games. I make a lot of prototypes, I draw story boards, make flow charts, diagrams, and wireframes. Test things… I am sort of the bridge between designers and developers, and users.
One of our latest projects is Frida Inmersiva. See the case studies of the projects: Fantastic Creatures and Trazo libre.